This is Ultra Mega Robot Guys.com, the little portion of cyberspace devoted to the weekly comic strip of the same name. It chronicles the adventures of a group of five, large, super powered, vaguely Japanese looking robots as they attempt to fight evil and defend the earth and the entire galaxy from whatever menace rears it's ugly head.
The story thus far:
Taking a que from their fictional forefathers, they decided to devote their existence to fighting evil and defending the galaxy. But soon the children of earth began to devote their attention to other marketing ploys such as He-Man, Thundercats, and of course, Teenage Mutant Ninja Turtles. Big robots were no longer "in." Ostracized by the planet they'd sworn to protect, the Ultra Mega Robot Guys sealed themselves in their hidden base, vowing to emerge one day, when the world once again embraced giant robots as true American heroes... That day would come over a decade later...
Following the success of "The Mighty Morphin' Power Rangers" (a blatant
Voltron rip-off), and the re-release of the Star Wars Trilogy, and due
to the resurgence of Japanese drawing and animation into American culture,
it was determined that the time had come for them to reawaken and begin
serving humanity once again. But the world they found was a very
different place. Now, as they battle their enemies, they must also
learn to adapt to our world, here at the dawn of the twenty-first century.
The strip first ran in the pages of The Triangle on Feb. 12, 1999 and appeared weekly for about three and a half years. Since that time, the Robot Guys have dealt with a variety of problems ranging from Y2K, to giant space monsters, to killer Furbys, to trying to get in to see Episode I. It finally ended when the artist, Nathan Kuruna, (me) graduated from Drexel University. In the final strip, the guys went off to see if they could break into Hollywood. But with the new Transformers comics hotter than ever, perhaps the time is ripe for a comeback?
The point of the comic was/is always to poke fun at technology, society, and just about anything else that comes along and to be an outlet for more or less whatever I felt like doing on a weekly basis. Inspiration comes from such sources as the works of Asimov and Heinlein as well as from the more modern Star Wars and Scud: The Disposable Assassin.